All confirmed secondary characters with their models
NPCs — non-playable characters — bring Leonida to life: passers-by, shopkeepers, police, dealers, tourists. This page lists the GTA 6 NPCs identified in the trailers, with their model name where it is known. It will fill up mostly at release, when the community can explore the map.
This page lists all NPCs in GTA 6 — the GTA 6 non playable characters. Each entry gives the model name where known, and GTA 6 npc names will be completed at launch. How many NPCs in GTA 6? No figure has been given, but the trailers show unprecedented density and realism.
GTA 6 npc ai is one of the big technical promises of the game. GTA 6 npc behavior, npc realism, random encounters and random events involving NPCs are all highlighted by Rockstar. Can you talk to NPCs in GTA 6? Nothing is confirmed so far; GTA 6 npc interactions and npc reactions will be documented here at release, along with NPCs tied to side missions.
An NPC (non-playable character) is a resident of Leonida controlled by the game: a passer-by, shopkeeper, police officer or driver. They populate the map and react to the player.
Rockstar has not given a figure. GTA 6 showcases a population density and level of detail well beyond GTA 5, with far larger crowds in the trailers.
The model name identifies a character in the game files. It is used by cheats, tools and community discussions. Every identified NPC will be listed here with its own.